3D

3D AI: Meshes, NeRFs, and Point Clouds

3D Representations
| Type | Description | Use Case |
|------|-------------|----------|
| Mesh | Vertices, edges, faces | Games, CAD |
| Point Cloud | 3D points | LiDAR, scanning |
| NeRF | Neural radiance field | Novel view synthesis |
| SDF | Signed distance function | Smooth surfaces |
| 3D Gaussian | Gaussian splatting | Real-time rendering |

Text-to-3D
Generate 3D models from text descriptions:

# Conceptual API (e.g., Meshy, Tripo3D)
model_3d = generate_3d(
    prompt="a detailed medieval sword with gold handle",
    format="glb",
    resolution="high"
)

Image-to-3D

# Generate 3D from single image
from zero123pp import Zero123PP

model = Zero123PP.load()
mesh = model.generate_mesh(
    image="input.png",
    num_views=16
)
mesh.export("output.glb")

NeRF (Neural Radiance Fields)
Train a neural network to represent a 3D scene:

# nerfstudio example
# 1. Capture images from multiple angles
# 2. Run COLMAP for camera poses
# 3. Train NeRF

ns-train nerfacto
    --data ./images
    --output-dir ./output

3D Gaussian Splatting
Faster alternative to NeRF:

# Requires camera poses + images
# Train in minutes, render in real-time
python train.py
    -s ./scene
    --iterations 30000

Tools and Platforms
| Tool | Capability |
|------|------------|
| Meshy | Text/image to 3D |
| Tripo3D | Fast 3D generation |
| Luma AI | NeRF capture app |
| Polycam | 3D scanning |
| nerfstudio | NeRF training |

Point Cloud Processing

import open3d as o3d

# Load point cloud
pcd = o3d.io.read_point_cloud("scan.ply")

# Downsample
pcd_down = pcd.voxel_down_sample(voxel_size=0.05)

# Normal estimation
pcd.estimate_normals()

# Surface reconstruction
mesh, densities = o3d.geometry.TriangleMesh.create_from_point_cloud_poisson(pcd)

Use Cases
| Use Case | Technology |
|----------|------------|
| Game assets | Text-to-3D mesh |
| Architecture | NeRF/Gaussian for visualization |
| E-commerce | Product 3D from photos |
| VR/AR content | Rapid asset creation |
| Industrial | Point cloud processing |

Challenges
- Quality still behind manual modeling
- Limited control over output
- Texture/material quality
- Animation support limited

Take 3d further

Ask the copilot about this term, or have our engineers assess it against your process.